Maria Elena Versari is Visiting Assistant Professor of Art History and Theory at Carnegie Mellon University. She studied at the Scuola Normale Superiore, where she received a PhD in Art History with a doctoral dissertation devoted to the international relations of Futurism in the 1920s. She held the positions of Assistant Professor of 19th- and… Read more »
Melissa Ragona’s critical and creative work focuses on sound design, film theory, and new media practice and reception. By forging approaches from the disciplines of film studies, art history, and new media technologies, her work seeks to present a more complex aesthetic, theoretical, and historical foundation for the analysis of contemporary time-based arts.
Jon Rubin is an interdisciplinary artist who creates interventions into public life that reimagine individual, group, and institutional behavior. His recent project with Lenka Clayton, …circle through New York, was commissioned as part of the Guggenheim Social Practice initiative.
As a feminist media artist working in a variety of forms, Angela Washko is committed to telling complex and unconventional stories about the media we consume from unusual perspectives. She is a recent recipient of the Creative Capital Award, the Impact Award at Indiecade, and the Franklin Furnace Performance Fund. On leave Fall 2021.
Suzie Silver has been creating queer performance and video art for more than two decades.
Richard Pell works at the intersections of science, engineering, and culture. He has worked in a variety of electronic media from documentary video to robotics to bioart to museum exhibition. He is the founder and director of the Center for PostNatural History (CPNH), an organization dedicated to the collection and exposition of life-forms that have… Read more »
Paolo Pedercini is a game developer, artist and educator. At CMU he teaches experimental game design, creative coding, and animation. He was born in Italy and migrated to the United States in 2007 to study integrated media arts at the Rensselaer Polytechnic Institute. Paolo’s artistic practice deals with the relationship between electronic entertainment and ideology…. Read more »
Golan Levin is an artist, engineer, researcher and educator interested in new intersections of machine code, visual culture, and critical making. His work combines equal measures of the whimsical, the provocative, and the sublime in an eclectic variety of online, installation and performance media. Through responsive artifacts, virtual environments, and media provocations, Levin applies creative… Read more »
Imin Yeh is an interdisciplinary and project-based artist working in sculpture, installation, and participatory events. Her projects use Print Media as a technical tool for realizing the ambition of large-scaled work and Print as a conceptual strategy for exploring free, exchange, and craft based economies. The projects utilize repetitive handcraft and mimicry as a strategy… Read more »
Susanne Slavick is an artist and curator whose work pursues empathic unsettlement through images that remind us of what we stand to lose after what we have lost already. Her traveling curatorial projects include Marx@200 (2018); Unloaded (2015) that examines gun violence in our culture; and Out of Rubble (Charta, 2011) featuring international artists who respond to the aftermath of war.