Mary Maggic works at the intersection of biotechnology, cultural discourse, and civil disobedience, using science to investigate body and gender politics.
The project that won the Impact Award, “The Game: The Game,” is a video game presenting the practices of prominent seduction coaches (aka pick-up artists).
Started by recent alumni, Wick Editor has grown from a class project to an online tool used by aspiring artists and creatives across the United States.
“Cry, Baby” at The Andy Warhol Museum marks the first museum solo exhibition by Devan Shimoyama, the Cooper-Siegel Assistant Professor in the School of Art.
Professor Paolo Pedercini’s piece “Phone Story” is part of a major exhibition at the V&A Museum in London that explores the medium of videogames since the mid-2000s.
- Faculty / SchoolProfessor Clayton Merrell and Alumni Peter Mandradjieff Exhibit in “Incremental Shift”, Concept Art Gallery
- FacultyProfessor Imin Yeh Exhibits in “Idols and Impossible Structures” at International Print Center of New York
- StudentUndergrads Publish 12 Manifestos in “This can be absurd, practical, radical…” for Digital Storytelling & Resistance Class
- FacultyProfessor Angela Washko Curates “Hacking / Modding / Remixing as Feminist Protest”at Miller Gallery
- FacultyProfessor James Duesing Exhibits in “Edge of Frame: Journeys into Experimental Animation” at White Chapel Gallery, London
- Alumni / FacultyAlumni Caroline Loyola-Garcia Curates “The Domesticity of Abandonment” Opening December 9
- FacultyProfessors Andrew Johnson and Susanne Slavick Exhibit in “Virtual Palestine” at The Jerusalem Fund, Washington D.C.