Luca DamascoAdjunct Professor of Art
Luca Damasco makes things that help people make things. His work focuses on the development of accessible creative tools for artist, students, and educators. Luca has worked for Riot Games as a Technical Artist, contributed to The Processing Foundation’s Python mode project, and co-created WickEditor.com. Luca has a Masters degree in Human-Computer Interaction from Carnegie Mellon University, and a degree in Computer Science and Art from Carnegie Mellon University.
As an educator, Luca aims to empower his students to combine technology and the arts. It is important to him that the skills his students learn are used to both create artwork, and further improve the tools and environments they utilize.