The School of Art seeks professional artists, educators and administrators with an interest in interdisciplinary practice and expanding what it means to be a school in the 21st Century. The School of Art consists of 23 full-time faculty, 13 staff members, about 200 undergraduates and 18 graduate students.


Interested candidates should apply at the links included with each job posting.
Please do not send application materials directly to the school.


Digital Fabrication and Physical Computing Technician

The School of Art seeks a Technician to oversee operations of its Physical Computing and Digital Fabrication facilities. The primary responsibilities of this role are the oversight, training, routine maintenance, and purchasing of physical computing and digital fabrication equipment housed within the school’s physical computing lab, laser cutting lab, 3D printing and PC lab, and CNC router lab. This individual will instruct students, faculty, and staff in the proper and safe use of various tools and equipment and will maintain an open office with consistent hours. They will prioritize and handle multiple tasks simultaneously; communicate, interact, and collaborate effectively and courteously with people at all levels of the organization; and maintain accurate and detailed records. This individual should have excellent communication, reasoning, and problem-solving skills.

Core responsibilities will include:
– Train and instruct students, faculty, and staff on all digital fabrication facilities, including CNC router, 3D printers, laser cutters, and a variety of other digital fabrication tools and software
– Oversight and routine maintenance of CNC router, laser cutters, 3D printers, vacuum former, sculpture area PCs and laptops, and all other electronic equipment in sculpture labs, including but not limited to 3D scanning devices, drones, and VR headsets
– Liaise with outside contractors; coordinate with the university’s Facilities Management Services department and the department of Environmental Health and Safety for OSHA compliance and shop safety
– Hire and lead student workers to monitor sculpture facilities
– Work closely with the other shop technicians, faculty, and staff in the School of Art
Purchase and acquire assets for physical computing and digital fabrication facilities within a set budget
– Create and maintain usage guides, written demonstrations, signage, and other technical documents
– In coordination with the School of Art Sculpture Technician, manage and maintain other Sculpture area facilities, studios, and equipment
-Work on occasional special projects

You must demonstrate:
– Competency in operating and maintaining laser cutters/engravers, 3D printers, CNC router, vacuum former, and many forms of digital and physical computing equipment
– Knowledge of a variety of programming languages, including Arduino and Processing
– Competent in computer-aided design and in using a variety of digital modeling and fabrication software. Competencies must include, at minimum, Rhino, RhinoCAM, Illustrator, and CURA
– Knowledge of additional animation and interactive software programs and programming languages is preferred
– Willing and able to work both autonomously and collaboratively
– Willing and able to adapt to changing work conditions as needed and make decisions in collaboration with faculty regarding the future of curriculum and equipment as it relates to sculpture and new media in the arts
– Invested in experimentation and research in new technologies in the arts, digital fabrication, and physical computing
– Willingness to ask for help, ability to admit when you are wrong, and possess a sense of humor

Flexibility, excellence, and passion are vital qualities within the School of Art. Inclusion, collaboration and cultural sensitivity are valued competencies at CMU. Therefore, we are in search of a team member who is able to effectively interact with a varied population of internal and external partners at a high level of integrity. We are looking for someone who shares our values and who will support the mission of the university through their work.

– Experience creating and maintaining electronic circuits and electromechanical systems
– Experience with micro controllers such as Arduino and Raspberry Pi
– Experience with basic use of additional sculpture equipment, such as power tools found in the wood and metal shop

– Successful Background Check

We strongly encourage applications from members of groups that have been marginalized and/or underrepresented in art and higher education and who will contribute to the breadth of our program.

Apply here